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Patch Message: 28th January 2003

 
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Herbert Dypp
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Joined: 15 Feb 2002
Posts: 817
Location: Cambridge, UK

PostPosted: Tue Jan 28, 2003 5:00 am    Post subject: Patch Message: 28th January 2003

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January 28, 2003 3:00 am
------------------------------

** Gameplay and User Interface **
- Further optimizations to reduce bandwidth and 'lag'. It is difficult to describe the value of this change, but it should show a noticeable improvement for many. We've also resolved many of the hit point update and movement issues that occurred recently.
- Made an improvement to the animation code that may reduce the slight delays that can occur when a new player enters a zone.
- Spells on spell book pages 33 to 50 can now be deleted for those who were having troubles.
- Corrected a bug that could cause a crash if a character tried to purchase an item or close the merchant window just as he was leaving the trading range of that merchant.
- Players should no longer get out of range message when trying to target a player on a horse just because the horse has moved a little (but is still in range).
- Corrected an issue in Fungus Grove that was allowing some ranged attacks to land unnoticed by NPCs.

** Spells **
- Lull, Soothe, Calm, Pacify, Harmony, Calm Animal, and Rest the Dead should no longer give the: "Your spell did not take hold," message.
- Bard Songs with a "Rune" component should be working properly.
- Sha's Advantage and Savagery are now available on vendors in the Plane of Knowledge.
- Illusion spells used with Luclin models should now show the appropriate hair.
- Infusion of spirit should no longer overwrite Speed of Vallon.
- Sense Summoned will now sense elementals of most types.
- Eye of Zomm and Stalking Probe cast from a horse will now be able to look up and down.
- Call of Rizlona now has casting text for the person that procs this spell.

** Alternate Advancement **
- Monk discipline Resistance should increase resistances properly now.
- The Shaman AA ability Spirit Call should now finish casting if you regain concentration after interruption.
- Corrected a problem where right-clicking on an AA hotkey would highlight the wrong ability on the list in the window.
- There will now be a confirmation window available when spending AA points. There is a new selection in the Options menu called Fast AA Purchase for toggling this confirmation.

** Items **
- Spirit of Snow and Spirit of Flame will be dropping more frequently now.
- Merchant's Crate of Supplies will now fit into containers that can hold giant-sized items.
- Removed Paladin and Ranger from the list of characters that could use the Hateful Balanced Zweihander. It is only usable by worshippers of Innoruuk, and was never meant to be used by these classes.
- The Resplendent War Maul now has a more appropriate inventory icon.
- Crypt Master's Conjuring Stone is now more valuable to NPC vendors, and they will not sell it as cheaply as they did in the past.

** Quests **
- Killing Kazen Fecae is no longer a viable path to the completion of the Necromancer Epic quest.
- Tibrinn Ember now gives a faction modifier for the completion of his quest.
- Hanns Krieghor will no longer grant faction increases just by talking to him.
- There are now a few Iksar in the Plane of Knowledge that are interested in your Iksar racial armor.

** Bazaar **
- Corrected a bug in the Bazaar that caused price changes made by traders to only affect one stack of the same item.
- Target Group Buff and the AA ability Mass Group Buff can no longer be used with levitate spells to push traders out of their stalls in the Bazaar.

** NPCs **
- The specters and shades in Velketor should no longer be dropping cloth armor.
- Centi Dators should no longer spawn inside walls.
- Oozing Flesh in the Tower of Frozen Shadow should no longer drop Sabretooth hides. It was determined that these creatures are too slow to catch a Sabretooth, and that they do not have the ability to skin them nor the desire to wear (or eat) their hides.
- Elder Spiritualist Grawleh will now respond properly to hails.
- Fittorin Bladespur will now respond properly to hails.
- A Frost Giant Sentry will now respond properly to hails.
- Tanik Greskil will now respond properly to hails.
- Kozyn Gigglephizz will now respond properly to hails.
- Pit Guard Retaj will now respond properly to "What grunts?"
- Lendel Deeppockets now knows how to spell "rogue".
- Corrected text for Arinna Trueblade, she now tells you how to make armbands instead of helmets.
- Prime Patriarch Vuzx should be less likely to leave his usual spot.
- Gindlin Toxfodder should be less likely to be out of his usual spot.
- Deputies Budo and Drebo should no longer get stuck under the floorboards of their tower.
- The River Source in the Warrens can no longer be attacked.
- Moved Mignar Mi`Draskch a little bit so that newly created enchanters would not try to appear on top of him.
- Lorekeeper Zorik is now properly described as a female in text referring to her.
- Peras Glickon will now tell you that he sells food and drink (which he does) instead of spell components (which he does not).
- Fantoal Geabaran should now offer the inventory for sale that he claims to have.
- Old Gourdhead should no longer be disliked by the other natives of Misty Thicket (fixed a faction bug).
- The Muglwump will show up less frequently now.
- Dark Huntress in Mistmoore will now use the correct model and is on the correct faction.
- Corrected the models for elementals in the Plane of Earth.
- NPCs in the "pit" area of Plane of Tactics will now respawn properly.
- Removed Sarnak Slaves from Nurga, since they had no models there to use and looked like the base model human (Doug).

** Character Appearance **
- The bald head can now be selected during character creation by clicking the left arrow button (was only available by clicking the right arrow).
- Beard color selection now works for dark elf male, high elf male, half elf male, and dwarf female during the creation of new characters. Note: Dwarf female only has one style of beard.
- The ability to pick a wode is now available at character creation for Barbarians.
- Choosing the "random" button at character creation will now randomly choose a face rather than always using the initial selection.
- Changing from a male to a female character or from a bald character (such as Iksar) to one that should have hair will no longer make the new character appear to be bald.

** Miscellaneous **
- Intelligence and Wisdom should now update properly after character becomes drunk/consumes alcohol.
- Fixed a number of doors in Freeport that were opening incorrectly.


Herbert Dypp - Walkers of Vazaelle
Zigge Zigg'Ah - Walkers of Vazaelle
Inaska Pantherine - Walkers of Vazaelle


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Herbert Dypp - EQ Storm Warden(Retired)
"I think I need a deeper algorithm"

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tudormornottudorm
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PostPosted: Tue Jan 28, 2003 7:00 am    Post subject: Re: Patch Message: 28th January 2003

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Sha's Advantage This magic based slow spell reduces the enemies attacks by 50%.
It is an upgrade to the spell Sha's Lethargy acquired at Level 50.

That is the effect on my epic.

Savagery - Stamina +25; Atk +100; All Resists +50; Stamina Regen
Regent: Peridot x 1

AND, from what I read, it stacks w/ avatar (and costs alot less per reagent).

These were previously unattainable, now I can buy em, woo woo.

And the spirit of snow and flame spells were extremely rare, I was one of the few who have the flame spell (pet proc w/ stun).

Overall, very good day for me )


Katniip
Vah Shir Savage Lord

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Pedi Dustyboots
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Joined: 24 Sep 2001
Posts: 639

PostPosted: Tue Jan 28, 2003 8:00 am    Post subject: Re: Patch Message: 28th January 2003

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Quote:
- Illusion spells used with Luclin models should now show the appropriate hair.
YES!!!!!!!!! YES!!!!!!!!!!!!!

Quote:
- There are now a few Iksar in the Plane of Knowledge that are interested in your Iksar racial armor.
OK, now there's a reason for Yecna to go to Hate.

Quote:
- Killing Kazen Fecae is no longer a viable path to the completion of the Necromancer Epic quest.
Awww. No cheating for Creaky now.

Quote:
- Oozing Flesh in the Tower of Frozen Shadow should no longer drop Sabretooth hides. It was determined that these creatures are too slow to catch a Sabretooth, and that they do not have the ability to skin them nor the desire to wear (or eat) their hides.
HEY, I remember this!! This was a riot!

Quote:
- The Muglwump will show up less frequently now.
WTF? He was a bitch to camp back then and he even skipped spawn times. Not like he has a mindblowing loot table.

Quote:
- Fixed a number of doors in Freeport that were opening incorrectly.
People still go to Freeport?


Pint-Sized Pilot of EQ Pixel Army


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Alermik
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Joined: 04 Mar 2002
Posts: 350

PostPosted: Tue Jan 28, 2003 10:00 am    Post subject: Re: Patch Message: 28th January 2003

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Quote:
- There are now a few Iksar in the Plane of Knowledge that are interested in your Iksar racial armor.

OK, now there's a reason for Yecna to go to Hate.
Hey, remember that Iksar shammy armor you looted for a PoK turn-in a while back? <img src=">

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RudeeD
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Joined: 03 Nov 2001
Posts: 303

PostPosted: Tue Jan 28, 2003 10:00 am    Post subject: Re: Patch Message: 28th January 2003

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We forgot to mantion...every time you zone your PC will freeze up...next patch in one hour.....VI=jerks>:

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VamprissX
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Joined: 07 Dec 2001
Posts: 264

PostPosted: Tue Jan 28, 2003 4:00 pm    Post subject: Re: Patch Message: 28th January 2003

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Quote:
- The River Source in the Warrens can no longer be attacked.


:lol This took up a whole play night for me way back when. Never could kill it. :p

Vampriss
Arch Lich
Walkers

< insert scary necro design here >

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fieni
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Joined: 29 Aug 2001
Posts: 686
Location: Californie

PostPosted: Tue Jan 28, 2003 4:00 pm    Post subject: Re: Patch Message: 28th January 2003

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Baaaaddddd Vampy!:lol


Fieni Fired - Walkers of vazaelle
(Doll made by Pedi, base by Josie's Dollmaker)

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