The Walkers of Vazaelle Forum Index
 FAQ   Search   Memberlist   Usergroups   Register   Profile   Log in to check your private messages   Log in 
Patch Message: 6th February 2003

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Walkers of Vazaelle Forum Index -> General
View previous topic :: View next topic  

Author

Message

Herbert Dypp
Member


Joined: 15 Feb 2002
Posts: 817
Location: Cambridge, UK

PostPosted: Thu Feb 06, 2003 7:00 am    Post subject: Patch Message: 6th February 2003

Reply with quote


February 6, 2003 3:00 am
------------------------------

** Interface **
- All settings for the Songs window should now be saved properly when the player logs out.
- Fixed a bug that could cause the Bit Depth and Refresh Rate setting to not save properly upon exit.
- Users of Windows XP should no longer be seeing their Windows mouse cursor or other windows 'bleed through' into the game.


** Gameplay **
- Changing from an old model character to a Luclin model character at character select should no longer result in the character having no hair.
- Fixed a bug that caused merchants to charge a little extra or less (1 copper).
- Merchants will no longer claim that they will pay 1 copper for starting equipment (they have never actually purchased such items).


** Spells **
- Fixed a problem with the Giantsbane Spell quest NPCs not spawning in Skyshrine.
- Failing to hide while invisible will now make the invisibility icon disappear.


** Trade Skills **
- Many Planar Recipes can now be used in collapsible containers. Some Planar Tailoring can only be done in the Tanaan Loom as opposed to the Planar Sewing Kit. Nothing that was previously made in the Loom was added to the collapsible tailoring kit. Skills changed were Baking, Sewing, Jewel Craft, and Fletching.
- Added gnome cultural recipe book to Ak'Anon.
- Changed the weights on Spiritstones to be more in line with Faithstones.
- Changed Collapsible Jeweler's Kit to 6 slots from 4.


** Zones **
- Grummus is much more likely to stay in his home.
- Fixed the door to the Ak'Anon zoo, by request of the Zookeeper's Union #23.
- Newly created Wood Elf Druids will now make their first appearance in the world much closer to their guild master.
- Fennin Ro is now more durable, more in line with the other elemental plane gods.
-Rallos Zek now moves considerably faster then before, as do his cohorts. He will also become very, VERY angry should he be removed from his lair(s).
- Skyshrine will once again require a key for exit into the Cobalt Scar. The fact that the key was not needed was a bug. We do understand that few people actually walk through this area considering the other methods of transport available, but the dragons aren't leaving their doors open.


** Items **
- Corrected the inventory icon for the Acrylia Studded Legs and the Two-Handed Practice Sword.


Herbert Dypp - Walkers of Vazaelle
Zigge Zigg'Ah - Walkers of Vazaelle
Inaska Pantherine - Walkers of Vazaelle


_________________
Herbert Dypp - EQ Storm Warden(Retired)
"I think I need a deeper algorithm"

Back to top

View user's profile Send private message Send e-mail Visit poster's website

Sanebla Eaglestriker
Member


Joined: 08 Apr 2002
Posts: 502
Location: Ft. Worth, Texas

PostPosted: Thu Feb 06, 2003 7:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


Quote:
- Grummus is much more likely to stay in his home.


hmmmmmmmm

Lady Sanebla Eaglestriker


_________________

Back to top

View user's profile Send private message Send e-mail

sprak2001
Member


Joined: 20 May 2002
Posts: 428

PostPosted: Thu Feb 06, 2003 8:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


Grummus staying in his home doesn't sound good. He needs a walk outside. Looks like we need new strategy on Grummus.

Amicus

Back to top

View user's profile Send private message

Gryfndor
Member


Joined: 28 Jun 2002
Posts: 492
Location: Seattle, WA

PostPosted: Thu Feb 06, 2003 8:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


WOOHOO finally fixed that bitch dragon for the Wiz spell quest. <img src=">


_________________
Gryfndor 65 Wizard
Epiphone 65 Necromancer
Niche 57 Enchanter
Farzy 51 rogue
Nasgul 29 Shadownight

Back to top

View user's profile Send private message

Aelorean
Member


Joined: 13 Jul 2002
Posts: 952
Location: Des Moines, IA

PostPosted: Thu Feb 06, 2003 9:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


Actually, if grummus was perm rooted it might be easier.

His aggro range is a major pain, or at least it was.

Back to top

View user's profile Send private message Visit poster's website Yahoo Messenger

Riverdane
Member


Joined: 21 Nov 2001
Posts: 1434

PostPosted: Thu Feb 06, 2003 9:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


Sounds like with Terris Shade and other pop bosses, that Grummus if pulled will warp back into his area. A guess, but he was the only one that didn't follow this "Don't pull me/I pull you" method I have run across


_________________

Back to top

View user's profile Send private message

Gryfndor
Member


Joined: 28 Jun 2002
Posts: 492
Location: Seattle, WA

PostPosted: Thu Feb 06, 2003 10:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


They seem to be reworking a number of boss encounters. I think some of these are becoming to trivial with the addition of POP lvls and spells. We might want to nail some of these down before the changes are all in place. <img src=">


_________________
Gryfndor 65 Wizard
Epiphone 65 Necromancer
Niche 57 Enchanter
Farzy 51 rogue
Nasgul 29 Shadownight

Back to top

View user's profile Send private message

Riverdane
Member


Joined: 21 Nov 2001
Posts: 1434

PostPosted: Thu Feb 06, 2003 10:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


I don't think they are going to permaroot him, I think they just make him short distance pullable.....we shall see.


_________________

Back to top

View user's profile Send private message

Whizbang Dustyboots
Member


Joined: 22 Aug 2001
Posts: 3664
Location: Khaz Modan

PostPosted: Thu Feb 06, 2003 10:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


Quote:
- Fixed a bug that could cause the Bit Depth and Refresh Rate setting to not save properly upon exit.
- Users of Windows XP should no longer be seeing their Windows mouse cursor or other windows 'bleed through' into the game.
Excellent. I was encountering both of these bugs.
Quote:
- Fixed a problem with the Giantsbane Spell quest NPCs not spawning in Skyshrine.
About time!
Quote:
- Many Planar Recipes can now be used in collapsible containers. Some Planar Tailoring can only be done in the Tanaan Loom as opposed to the Planar Sewing Kit. Nothing that was previously made in the Loom was added to the collapsible tailoring kit. Skills changed were Baking, Sewing, Jewel Craft, and Fletching.
Raar! As always, I have no coiled springs. Farm some in PoI and I'll be happy to make these for Walkers. Note that the sewing kits are NOT trivial for me yet and the others just barely are. Everyone may want to provide two springs for that reason.
Quote:
- Added gnome cultural recipe book to Ak'Anon.
What the hell? Logging into EQ!
Quote:
- Grummus is much more likely to stay in his home.
Hmmm. Short-range-pullable-and-then-warp is going to be annoying, but we shall see.
Quote:
- Fixed the door to the Ak'Anon zoo, by request of the Zookeeper's Union #23.
Grats on getting to this one after a year.

Nice name!

stats
gear
Whizbang's Handbook for Young Wizards


_________________
Ringo Flinthammer

Back to top

View user's profile Send private message Visit poster's website

TheNerple
Member


Joined: 22 Jul 2002
Posts: 475
Location: Red Sox Nation

PostPosted: Thu Feb 06, 2003 10:00 am    Post subject: Re: Patch Message: 6th February 2003

Reply with quote


I think Riverdane is probably right. If pulled too far he will warp abck and liekly start summoning people to their death. The message stated he could be pulled just he would get angry.

It solves the problem. Look what they did with Rallos Zek, people were trivializing the encounter by kiting his friends, so they made them all faster. I assume faster than sow (and maybe selos) speed and non-snareable/rootable.

Nerple Reveler
61 Vile Tunarean Warder


_________________

The Ling Slayer - The Licker
Appotus Dominus - Vazaelle

Back to top

View user's profile Send private message AIM Address

Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The Walkers of Vazaelle Forum Index -> General All times are GMT - 4 Hours
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum


Powered by phpBB © 2001, 2005 phpBB Group

Server Uptime: 3 days, 7:33 minutes | Average Load: 0.06, 0.15, 0.17

SoftGreen 1.1 phpBB theme by DaTutorials.com
Copyright © DaTutorials 2005