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[Patch Message] November 5, 2003
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Whizbang Dustyboots
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Joined: 22 Aug 2001
Posts: 3664
Location: Khaz Modan

PostPosted: Wed Nov 05, 2003 4:55 pm    Post subject:

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It certainly is a good time to be a Karana half-elf or human ranger. I like the idea that they can go from 1-55+ just hanging out in their home territory. wtb that option for all races/classes.

WHERE'S MY FREAKING DRAGONSCALE HILLS, SOE?

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TheNerple
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Joined: 22 Jul 2002
Posts: 475
Location: Red Sox Nation

PostPosted: Wed Nov 05, 2003 5:36 pm    Post subject:

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Surefall Glade is the home to both Human and Half-Elf Rangers of Tunare and Karana. Obviously the Karana Rangers are a bit jealous of Tunare but we don't rub it in much.
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Whizbang Dustyboots
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Joined: 22 Aug 2001
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Location: Khaz Modan

PostPosted: Wed Nov 05, 2003 6:07 pm    Post subject:

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wtb religious war in Surefall Glade

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BonlainyT
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Joined: 08 Jan 2003
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PostPosted: Wed Nov 05, 2003 6:36 pm    Post subject:

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Bono is a human Tunarean ranger. $$$ Lets fight the good fight Nerp!!!
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Whizbang Dustyboots
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Joined: 22 Aug 2001
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Location: Khaz Modan

PostPosted: Wed Nov 05, 2003 6:45 pm    Post subject:

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BonlainyT wrote:
Bono is a human Tunarean ranger. $$$ Lets fight the good fight Nerp!!!

You just did that to use some of those Helm of the Tracker MQs we've got rotting in a million folks' banks, admit it. Rolling Eyes

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Mildane
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Joined: 19 Feb 2002
Posts: 1274
Location: Plane of Hate

PostPosted: Wed Nov 05, 2003 7:27 pm    Post subject:

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Quote:
- Added /tell windows. Each time you get a "tell" from a new character, a new chat window would open. That window will only display "tells" from the particular character, and any message sent from the chat window would automatically be sent as a "tell" to that character. You can turn this option on and off in the Options window. If you have the maximum number of chat windows open when a new tell is received, the tell will go to the main chat window


Annoying. As. Hell.
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papyscott
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Joined: 17 Jun 2003
Posts: 276

PostPosted: Wed Nov 05, 2003 7:29 pm    Post subject:

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FWIW,

Ward of Gallantry is the cleric AC buff you want.

Papy

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Alermik
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Joined: 04 Mar 2002
Posts: 350

PostPosted: Wed Nov 05, 2003 7:34 pm    Post subject:

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Thumbs down on the "new zone." It's kind of pretty, but it's basically a forest (with those ultra-laggy trees from JP) with various level 25-30ish creatures wandering around: snakes, grizzlies, basilisks, griffons, panthers... um, I think that's it. There's a big wall with a large drop that seems to have no point other than possibly killing anyone who's not paying attention (err, my bad, it's an excuse to throw in a waterfall that's not on the zone wall...) I found one cave, which consisted of two rooms with grizzlies. Yay Rolling Eyes Beyond that, there's one camp that looks like an adventurer's camp, with all of two NPCs that say little to nothing (other than they may need help building a ship later).

As for actual exping (I'm on my level 32 bard), the mobs hit slightly harder than, say, IC cougars (I think mid 60s was the highest I got hit for), somewhat faster, are LoY-style MR, have terrible pathing (why? it's an outdoor, open zone. wth?), and drop almost nothing for loot... I've gotten a couple of no drop basilisk hides and an MQ bear pelt, most drop nothing. To boot, my exp bar doesn't seem to have moved at all, despite having killed 3 or 4 dark blues and some lbs and greens (or maybe my con system is just messed up post-patch =\).

Overall, thumbs down.

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Whizbang Dustyboots
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Joined: 22 Aug 2001
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PostPosted: Wed Nov 05, 2003 8:01 pm    Post subject:

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The new zone is allegedly where the ship that sails to next year's expansion will go from.

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Alermik
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PostPosted: Wed Nov 05, 2003 8:16 pm    Post subject:

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And they had to make a crappy new zone for this? Bleh.

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TheNerple
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PostPosted: Wed Nov 05, 2003 8:30 pm    Post subject:

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I personally love the more natural/traditional zones like the Karanas. Qeynos Hills, and Jagged Pine Forest. Easily my favorite zones in the game. (You could include EC/WC but I never went there much)

Yeah Rumor/Speculation I heard is this will be the launch point for the next expansion. I am hoping they make the zone kind of dynamic and build the shipyard/ship in stages as we approach the expansion.
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Whizbang Dustyboots
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PostPosted: Wed Nov 05, 2003 9:23 pm    Post subject:

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Apparently if you talk to Morden in the new zone, he says that's exactly what's gonna happen. Very Happy

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TheNerple
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PostPosted: Wed Nov 05, 2003 9:37 pm    Post subject:

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The Dark Elf says they will need alot of help in the coming months too. I plan on checking it out tonight.
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